
Wordpetition DEMO
A downloadable word game
The word game where your words matter!
Wordpetition is a new multiplayer word game with a completely unique mechanic where you alter a permanent, changing letter box to score words that can turn into joker- *Word Cards!
The box stays the same after every word spelled, which makes the previous word you spelled affect the next. It’s like word ladder on steroids!
Test the game at: https://happyholo.itch.io/wordpetition-playtest
YOUR WORDS TURN INTO CARDS:
The specific words you spell matter and carry meaning beyond their points!
Every special word has a unique Word Card (joker) you get when you spell that word, the cards completely change the game!
For example, if you spell three, it’ll give you the THREE card which gives +45 points for every three letter word scored.
Every word card has a unique effect that depends on the word you spelled.
Here are all of the ones shown in the image!
RAMEN (spell ramen): 2x fire, loses x0.01 fire per card drawn.
COOKBOOK (spell cookbook): Spawns a random food Word Card for every 5 valid words spelled consecutively.
ARSONIST (spell arsonist): Burns all tiles behind a space/blank when the space/blank is “scored.” Gains +1 fire for every card destroyed.
HINT: (spell hint): +75 points when a special word is spelled. Shows the closest special word in the text below the hint.
THE WORD BOX:
To make words, change the word box by dragging letters around! The main mechanic is that the box stays the same after every word spelled, which adds so much depth to the game.
MULTIPLAYER:
It also has full multiplayer that allows any number of players to play the game, making it the first game in the sub-genre to do so.
It's been in development for about 6 months.
Demo coming soon! (will be available on the web)
Music used: https://pixabay.com/music/beats-save-as-115826/
| Updated | 2 days ago |
| Status | In development |
| Author | happyholo |
| Genre | Card Game |
| Made with | Aseprite, Godot |
| Tags | balatro-like, Fast-Paced, Godot, Indie, Multiplayer, Pixel Art, Roguelike, Turn-based, Word game |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any), Touchscreen |
| Accessibility | Color-blind friendly, High-contrast |
| Multiplayer | Server-based networked multiplayer, Ad-hoc networked multiplayer |
| Content | No generative AI was used |
Development log
- DEVLOG #12: Info Screen, New Boss, Boss Dialogue, HIKER, and Letter Tooltips2 days ago
- DEVLOG #11: BOSSES + QoL Fixes11 days ago
- PLAYTEST19 days ago
- DEVLOG #10: Pages/Chapters & WIP Shop, Multiplayer REWORK, More Word Cards, etc20 days ago
- DEVLOG #9: WIP Page System, Options Menu, PvP and Multiplayer QOL28 days ago
- Devlog #8: Web Support (wow)!38 days ago
- DEVLOG #7: Hints! CASCADE, and how Word Cards work (also future modding)41 days ago
- Word Card - STREAK43 days ago





